Move with one finger. Your elements fire on the beat by themselves. Your class decides how you fight.
Level up to take gifts from the animal gods and place them on your Loom. Pieces that touch are linked.
Awaken two linked elements into a Duet, three in a triangle into a Chord, and a maxed element into its Solo. At level 4, each element calls its spirit animal.
Survive three stages, Verse, Chorus and Finale, and bring down each stage's boss. Rifts offer Remixes that rewrite the rules.
Familiars fight beside you on the beat. Clearing stages with one equipped raises its bond, and at Bond III and V it grows into a new form. Befriend wild familiars by staying in their ring on the beat.
Binding: two familiars at their second stage can be bound into a hybrid in the Sanctuary. Both parents are used up.
Between runs, Bond with gods and classes, hatch Spirit Lanterns for shinies and heirlooms, and climb the Ascension ladder.
Classic
Class
Gods to bring
0 / 10
Ascension
Challenges
Lantern Shrine
Lanterns
Pantheon
Sanctuary
Codex
Wardrobe
Hats cost Stardust. Palettes, trails and halos unlock with discoveries. None of them change your power.
Level 2
Choose one.
Rift
Remix
Choose one. It changes the rules for the rest of the run.